Paris Pullen
The Skyline Club

29 The Skyline Club

The Skyline Club

You step out of the lift into moving air and the sound of a room that started without you.

4 artifacts on this floor

The Living Floor

27 The Living Floor

The Living Floor

Two storeys of it, and somebody was sitting here twenty minutes ago. The glass is still cold.

9 artifacts on this floor

The Bedroom

28 The Bedroom

The Bedroom

Blackout to the glass, and a bed that faces away from the view on purpose.

4 artifacts on this floor

The Bathroom

28 The Bathroom

The Bathroom

Stone, brass and steam, with the whole city on the other side of the glass.

4 artifacts on this floor

The Closet

28 The Closet

The Closet

Not a room of clothes. A room of decisions already made.

4 artifacts on this floor

The Kitchen

27 The Kitchen

The Kitchen

Black marble, brass and a range that has seen more entertaining than cooking.

4 artifacts on this floor

The Study

27 The Study

The Study

The room where the answer is usually no, and where it gets said politely.

5 artifacts on this floor

The Cinema

27 The Cinema

The Cinema

Nine seats, one screen, and a rule about phones that is actually enforced.

4 artifacts on this floor

The Corridor

26 The Corridor

The Corridor

No numbers on these doors. The carpet is thicker here, which is not a decorating choice.

3 artifacts on this floor

The Order

25 The Order

The Order

Twelve chairs. Eleven are spoken for. Nobody sits down until the last person is standing.

3 artifacts on this floor

The Operations Room

24 The Operations Room

The Operations Room

The warmest room in the building, and the only one where the furniture is doing arithmetic.

3 artifacts on this floor

The Lab

18 The Lab

The Lab

It smells like the inside of a cigar box and faintly of citrus. This is where the whole thing started.

4 artifacts on this floor

The Haberdashery

12 The Haberdashery

The Haberdashery

Warm wood, cold discipline. The room where the building decides what you are going to look like.

4 artifacts on this floor

The Armoury

12M The Armoury

The Armoury

A gentleman’s defensive kit, in the Savile Row tradition. Nothing in here fires anything.

4 artifacts on this floor

The Fitting Floor

11 The Fitting Floor

The Fitting Floor

Three mirrors, angled so you cannot avoid yourself. Somebody is mid-fitting. He does not stop.

3 artifacts on this floor

The Restaurant

03 The Restaurant

The Restaurant

Sixty covers, one seating, and a kitchen that closes when it is finished rather than when the clock says so.

3 artifacts on this floor

The Bar

02 The Bar

The Bar

Low ceiling, low light, low voices. The best-run room in the building and the one he is proudest of.

4 artifacts on this floor

The Coffee House

01 The Coffee House

The Coffee House

The same marble counter, twelve hours earlier. Different room entirely.

3 artifacts on this floor

The Lobby

G The Lobby

The Lobby

The doors give, the noise of the street stops, and the building tells you everything about itself in about four seconds.

5 artifacts on this floor

The Motor Club

B1 The Motor Club

The Motor Club

Cool air, polished concrete, and twenty-four reasons somebody had a good year.

3 artifacts on this floor

The Inventory

B2 The Inventory

The Inventory

Below the club. Colder, darker, and considerably more interesting.

3 artifacts on this floor